Kamis, 07 April 2016

Tms & Hms location Pokemon Emerald

This is a complte list of all the 50 TMs.
TM 01- Focus Punch
Type:         Fighting
PP:           20
Power:        150
Accuracy:     100
Other:        Attacks 2nd turn. If hit pokemon flinches.
Location:     Route 115
TM 02- Dragon Claw
Type:         Dragon
PP:           15
Power:        80
Accuracy:     100
Other:        ---
Location:     Meteor Fall
TM 03- Water Pulse
Type:         Water
PP:           20
Power:        60
Accuracy:     100
Other:        10% chance it'll confuse 
Location:     Sootopolis Gym
TM 04- Calm Mind 
Type:         Psychic
PP:           20
Power:        ---
Accuracy:     ---
Other:        Raises Sp. Attk. and Sp. def.
Location:     Mossdeep Gym
TM 05- Roar
Type:         Normal
PP:           20
Power:        ---
Accuracy:     100
Other:        Forces trainer to switch pkmn.
Location:     Route 114
TM 06- Toxic
Type:         Poison
PP:           10
Power:        ---
Accuracy:     85
Other:        Poisons foe and poison gets stronger each turn.
Location:     Fiery Path
TM 07- Hail
Type:         Ice
PP:           10
Power:        ---
Accuracy:     ---
Other:        Starts hailing and hurts all pkmn types execpt ice. 
Location:     Shoal cave
TM 08- Bulk Up
Type:         Fighting
PP:           20
Power:        ---
Accuracy:     ---
Other:        Raises attack and deffense.
Location:     Dewford Gym
TM 09- Bullet Seed
Type:         Grass
PP:           30
Power:        10
Accuracy:     100
Other:        Attacks 2-5 times per turn.
Location:     Route 104
TM 10- Hidden Power    
Type:         Normal
PP:           15
Power:        ---
Accuracy:     100
Other:        Type and power depends on pokemon.
Location:     Slateport/ Fortree
TM 11- Sunny Day
Type:         Fire
PP:           20
Power:        ---
Accuracy:     100
Other:        Boost the power os fire moves for 5 turns. No solarbeam charge.
Location:     Scorched Lab
TM 12- Taunt
Type:         Normal
PP:           20
Power:        ---
Accuracy:     100
Other:        Taunts foe to only use attacking moves.
Location:     Trick house
TM 13 Ice Beam
Type:         Ice
PP:           10
Power:        95
Accuracy:     100
Other:        10% chance it'll freeze foe.
Location:     Mauville/ Abandoned Ship
TM 14- Blizzard
Type:         Ice
PP:           5
Power:        120
Accuracy:     85
Other:        10% chance it'll freeze foe. Hits both pkmn in double battle.
Location:     Lilycove Dept. Store
TM 15- Hyper Beam
Type:         Normal
PP:           5
Power:        150
Accuracy:     90
Other:        Attacks first second turn recharges.
Location:     Lilycove Dept. Store
TM 16- Light Screen
Type:         Psychic
PP:           30
Power:        ---
Accuracy:     ---
Other:        Cuts all Sp. attks by half.
Location:     Lilycove Dept. store
TM 17- Protect
Type:         Normal
PP:           10
Power:        ---
Accuracy:     ---
Other:        Negates all attacks for that turn.
Location:     Lilycove Dept. store
TM 18- Rain Dance
Type:         Water
PP:           5
Power:        ---
Accuracy:     ---
Other:        Raises water moves for 5 turns. Thunder never misses.
Location:     Abandoned Ship
TM 19- Giga Drain
Type:         Grass
PP:           5
Power:        60
Accuracy:     100
Other:        Takes HP equal to 1/2 damage inflicted.
Location:     Route 123
TM 20- Safeguard
Type:         Normal
PP:           25
Power:        ---
Accuracy:     ---
Other:        Covers user, team and negates all status affects.
Location:     Lilycove Dept. store
TM 21- Frustration
Type:         Normal
PP:           20
Power:        ---
Accuracy:     100
Other:        Power is based on how much the pokemon hates you.
Location:     Pacifidlog Town
TM 22- Solarbeam
Type:         Grass
PP:           10
Power:        120
Accuracy:     100
Other:        Powers up 1st turn, attacks 2nd turn.
Location:     Safari Zone
TM 23- Iron Tail
Type:         Steel
PP:           15
Power:        100
Accuracy:     75
Other:        30% chance of lowering foes defense.
TM 24- Thunderbolt
Type:         Electric
PP:           15
Power:        95
Accuracy:     100
Other:        10% chance it might paralyze.
Location:     Mauville game coner
TM 25- Thunder
Type:         Electric
PP:           10
Power:        120
Accuracy:     70
Other:        10% chance it might paralyze
Location:     Lilycove Dept. Store
TM 26- Earthquake
Type:         Ground
PP:           10
Power:        100
Accuracy:     100
Other:        Twice damage if foe used dig.
TM 27- Return
Type:         Normal
PP:           20
Power:        ---
Accuracy:     100
Other:        Power is based on how pokemon likes you.
Location:     Fallarbor/ Pacifidlog town
TM 28- Dig
Type:         Ground
PP:           10
Power:        60
Accuracy:     100
Other:        1st turn dig, 2nd turn attack.
TM 29- Psychic
Type:         Psychic
PP:           10
Power:        90
Accuracy:     100
Other:        10% chance of lowering foes defense.
Location:     Mauville/ Victory road
TM 30- Shadow Ball
Type:         Ghost 
PP:           15
Power:        80
Accuracy:     100
Other:        20% chance of lowering foes defense.
Location:     Mt. Pyre
TM 31- Brick Break
Type:         Fighting
PP:           15
Power:        75
Accuracy:     100
Other:        Breaks reflect and light screen.
Location:     Sootopolis city
TM 32- Double Team
Type:         Normal
PP:           15
Power:        ---
Accuracy:     ---
Other:        Raises envasiveness by 1 level
Location:     Mauville game corner
TM 33- Reflect
Type:         Psychic
PP:           20
Power:        ---
Accuracy:     ---
Other:        Raises defense for 5 turns.
Location:     Lilycove dept. store
TM 34- Shock Wave 
Type:         Electric
PP:           20
Power:        60
Accuracy:     ---
Other:        Always hits.
Location:     Mauville Gym
TM 35- Flamethrower
Type:         Fire
PP:           15
Power:        95
Accuracy:     100
Other:        10% chance it burns foe.
Location:     Mauville game corner
TM 36- Sludge Bomb
Type:         Poison
PP:           10
Power:        90
Accuracy:     100
Other:        30% chance poisons foe
Location:     Dewford town
TM 37- Sandstorm
Type:         Rock
PP:           10 
Power:        ---
Accuracy:     ---
Other:        A sandstorm for 5 turn s that hurts all pkmn execpt ground.
Location:     Dessert
TM 38- Fire Blast
Type:         Fire
PP:           5
Power:        120
Accuracy:     85
Other:        10% chance it'll burn foe
Location:     Lilycove Dept. Store
TM 39- Rock Tomb
Type:         Rock
PP:           10
Power:        50
Accuracy:     80
Other:        Lowers opponents Speed
Location:     Rustboro Gym
TM 40- Aerial Ace
Type:         Flying
PP:           20
Power:        60
Accuracy:     ---
Other:        Always hits.
Location:     Fortree gym
TM 41- Torment
Type:         Dark
PP:           15
Power:        ---
Accuracy:     100
Other:        Foe can't use move twice in a row.
Location:     Slateport city
TM 42- Facade
Type:         Normal
PP:           20
Power:        70
Accuracy:     100
Other:        Doubles attack if burned, Poison, Paralyzed.
Location:     Petalburg Gym
TM 43- Secret Power
Type:         Normal
PP:           20
Power:        70
Accuracy:     100
Other:        30% chance of special effect
Location:     Route 111/ Slateport
TM 44- Rest
Type:         Psychic
PP:           10
Power:        ---
Accuracy:     ---
Other:        Regains health while sleeping 2 turns.
Location:     Lilycove city
TM 45- Attract
Type:         Normal
PP:           15
Power:        ---
Accuracy:     100
Other:        50% chance foe won't attack.
Location:     Vendaturf town
TM 46- Thief
Type:         Dark
PP:           10
Power:        40
Accuracy:     100
Other:        Jacks opponents item.
Location:     Slateport city
TM 47- Steel Wing
Type:         Steel
PP:           25
Power:        70
Accuracy:     90
Other:        10% chanceof raising defense.
Location:     Granite cave
TM 48- Skill Swap
Type:         Psychic
PP:           10
Power:        ---
Accuracy:     100
Other:        Switches abilities with foe.
Location:     Mt. Pyre
TM 49- Snatch
Type:         Dark
PP:           10
Power:        ---
Accuracy:     100
Other:        Steal and uses special effect from foe.
Location:     S.S Tidal
TM 50- Overheat
Type:         Fire
PP:           5
Power:        140
Accuracy:     90
Other:        Lowers your Sp. Att after use. 
Location:     Lavaridge Gym


A complete list of all the 8 HMs.
HM 01- Cut
Type:         Normal
PP:           30
Power:        50
Accuracy:     95
Other:        Cuts tress outside of battle
Location:     Rustboro city
HM 02- Fly
Type:         Flying
PP:           15
Power:        70
Accuracy:     95
Other:        1st turn fly up, 2nd turn attacks
Location:     Route 119
HM 03- Surf  
Type:         Water
PP:           15
Power:        95
Accuracy:     100
Other:        Travels across water
Location:     Petalburg city
HM 04- Strength
Type:         Normal
PP:           15
Power:        95
Accuracy:     100
Other:        Moves Boulders
Location:     Rusturf Tunnel
HM 05- Flash
Type:         Normal
PP:           20
Power:        ---
Accuracy:     70
Other:        Lights up caves, etc.
Location:     Granite Cave
HM 06- Rock Smash
Type:         Fighting
PP:           15
Power:        20
Accuracy:     100
Other:        Breaks rocks in the way
Location:     Mauville city
HM 07- Waterfall
Type:         Water
PP:           15
Power:        80
Accuracy:     100
Other:        Climbs waterfalls
Location:     Cave of origin 
HM 08- Dive
Type:         Water   
PP:           10
Power:        60
Accuracy:     100
Other:        1st turn dive, 2nd attack
Location:     Mossdeep City

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